Xbox Game Pass Ultimate is a game streaming service package that includes Xbox Game Pass, which gives you access to a big library of Xbox and PC titles, and Xbox Live Gold. More importantly, it gives you access to Xbox Cloud Gaming, which allows you to start playing certain Xbox games on other devices, like your iPhone or iPad. If you have a late-2020 MacBook Air/13' MacBook Pro with a M1 Apple Silicon processor, you can run any iPhone/iPad app you want. Game streaming works flawlessly on my MacBook Air! Fullscreen is available by the way, does not have to run windowed. Follow these steps. Other than that, I love that I can now easily stream my movies to the Xbox One. SofaPlay for Mac is $4.99 at the App Store. There is a free lite version available, but it is limited to just two.

Project xCloud, the Microsoft game-streaming service that comes packed as a bonus in certain Xbox Game Pass subscription plans, may finally have a path to working on Apple's range of iOS devices—well after a public row between the tech giants that put the possibility into question.


Play games installed on your Xbox console, including Xbox Game Pass titles, to any compatible Android or iOS device. Currently excludes backward compatible titles from Xbox 360 or Original Xbox. Xbox Wireless Controllers accompanying the Xbox Series X and Xbox One X, Xbox Elite Wireless Controller. To play Xbox console games from the cloud on your device you’ll need the following: i. An active Xbox Game Pass Ultimate membership in a supported region ii. A supported device including Windows 10 PCs, Apple or Android phones and tablets iii. A compatible controller connected via Bluetooth or USB. Select games can be played with Xbox touch.
The news comes from a report by Business Insider, which claimed that an internal Microsoft meeting on Wednesday included a vote of confidence from Xbox chief Phil Spencer. 'We absolutely will end up on iOS,' Spencer reportedly said about getting its streamed Project xCloud game content onto iOS devices in '2021.'
Progressive policies
Previously, Apple shot down existing versions of both Project xCloud (which has since been rolled into the 'Xbox Game Pass' app) and Google Stadia as iOS apps. Their public statements hinged on 'reviewing' the games included in the subscription against App Store guidelines, though the issue could also stem from in-app purchases within both Xbox and Stadia's offerings. Eventually, Apple offered a revised stance on such apps, but this onerous 'approval for every separate game' proposal comes with its own headaches, as opposed to a clear path toward a simple subscription service (as you'll find in popular iOS media apps like Netflix and Amazon Video).
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Roughly one month later, Amazon announced its own game-streaming service, Amazon Luna, which the company said would work on iOS devices. How? Amazon's plan will skip the App Store and operate instead with a 'progressive Web application' inside of iOS' Safari app, which Apple cannot prohibit in the same way.Unsurprisingly, this week's Microsoft meeting included a call to build a similar Web-based solution for getting xCloud running on iOS devices. That would likely broaden xCloud's reach to even more devices, and sure enough, The Verge later confirmed that the same meeting included a call to have xCloud running on Windows 10 devices in 2021.
What these reports don't clarify, however, is how xCloud's industry-leading latency measures, which make a serious difference in streaming twitchy video games from a server, will change when moving from a built-in app to one that routes its calls through a standard Web browser. Based on our tests of xCloud on Android, we're not sure that Microsoft has built a simple wrapper around a Web-based app—and thus the xCloud team probably has some work ahead of them to get up to speed on one of the planet's biggest operating systems.
After several months of limited beta testing, Microsoft today is officially launching the public and open beta of its new Xbox Cloud Gaming Platform. This includes support in Safari on iPhone and iPad for playing a subset of Xbox Game Pass games by streaming them from the cloud.
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As first announced in an Xbox blog post, Microsoft has officially debuted its new Xbox web interface for accessing the public beta of Xbox Cloud Gaming. The website touts that you can play “over 100 high-quality console games” directly in your browser with an Xbox Game Pass Ultimate subscription and a compatible controller.
Starting today, Xbox Cloud Gaming is available to all Xbox Game Pass Ultimate members with Windows 10 PCs and Apple phones and tablets, via browser, across 22 countries. If you’re a member or want to become a member, simply go to xbox.com/play on Microsoft Edge, Chrome, or Safari on your PC or mobile device to start playing hundreds of games from the Xbox Game Pass library.

Microsoft says that cloud gaming on Xbox.com is supported on iPhone and iPad devices running iOS 14.4 or higher. Other requirements include a 10Mbps minimum internet connection and a Bluetooth or USB controller. The company also touts improvements to the Xbox Cloud Gaming experience:
We’re also making significant improvements to the overall experience: Xbox Cloud Gaming is now powered by custom Xbox Series X hardware. We’ve been upgrading Microsoft datacenters around the globe with the fastest, most powerful Xbox hardware to give you faster load times, improved frame rates, and an experience of a new generation of gaming. To ensure the lowest latency, highest quality experience across the broadest set of devices, we will be streaming at 1080p and up to 60fps.
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An Xbox Game Pass Ultimate subscription will run you $14.99 per month, but you can get your first three months for $1 as part of a limited-time promotion. As our colleagues over at 9to5Google note, support for browsers and iOS devices means the service now matches Google Stadia.
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